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§ Private Profile · San Francisco, CA, USA
Ramen VR is transforming game development with advanced XR + AI tools.
Ramen VR has raised $35.0M across 1 funding round.
Key people at Ramen VR.
Ramen VR was founded in 2019 by Andy Tsen (Founder).
Ramen VR has raised $35.0M in total across 1 funding round.
XR + AI are the most fundamental computing shifts of the past century.
We're using XR and AI to build products that empower creators of online games and virtual worlds.
Meaningful games can change lives, and every game starts with its developers. We believe that game devs can change the world.
We're a team of devs working on solving the hardest problems in game development. We previously built the #1 VR game Zenith: The Last City on Steam and Quest.
We've raised $40m+ to date and have been working in stealth on our next game as well as tools that will shape the future of game development.
Key people at Ramen VR.
Ramen VR is a pioneering game development company founded in 2019 that leverages advanced extended reality (XR) and artificial intelligence (AI) tools to transform how games are created and experienced. Their mission centers on democratizing game development by empowering everyone to become a game creator, breaking down traditional barriers in the industry. Initially known for their hit VR MMO *Zenith: The Last City* (now *Zenith: Nexus*), which topped Steam and Oculus Quest charts, Ramen VR has expanded its focus to building innovative platforms and tools that blend XR and AI to enable immersive, user-generated virtual worlds. This positions them at the forefront of the evolving gaming ecosystem, fostering creativity, community, and collaboration[1][2].
Ramen VR was founded in 2019 by Andy Tsen and Lauren Frazier, both passionate gamers and developers with backgrounds in product engineering and game design. Andy Tsen, who previously held roles at top-grossing social and mobile gaming studios and co-founded TribeVR, teamed up with Lauren Frazier to push the boundaries of immersive gaming. Their shared love for MMOs and JRPGs inspired the creation of *Zenith*, a VR MMO that defied industry norms by being developed by a small, diverse, and remote team. Early traction came quickly with *Zenith*’s success on major VR platforms, validating their vision and enabling them to raise substantial funding to further their ambitions[1][3][4].
Ramen VR is riding the convergence of two major technological trends: the rise of XR as a new computing platform and the integration of AI to enhance creativity and interactivity. The timing is critical as XR hardware becomes more accessible and AI tools more powerful, enabling new forms of immersive entertainment and social interaction. By focusing on tools that empower creators, Ramen VR influences the broader ecosystem by expanding the pool of game developers and accelerating innovation in virtual worlds. Their work contributes to the shift from passive gaming experiences to active, user-generated content in shared digital realities[1][2].
Looking ahead, Ramen VR is poised to continue evolving its platform and tools, potentially redefining game development workflows with AI-assisted creation in XR environments. Trends such as the metaverse, AI-driven content generation, and increased demand for immersive social experiences will shape their trajectory. As they build on the success of *Zenith* and their advanced toolsets, Ramen VR’s influence is likely to grow, making game creation more inclusive and interactive, and helping to shape the future of digital entertainment and virtual community building[1][2][4]. Their mission to unleash humanity’s creative potential aligns with the broader movement toward democratized content creation in the digital age.
Ramen VR was founded in 2019 by Andy Tsen (Founder).
Ramen VR has raised $35.0M in total across 1 funding round.
Ramen VR's investors include Dune Ventures, Anthos Capital, Andreessen Horowitz, Invariantes Fund, Gautam Gupta, Andrew Chen, James Gwertzman, Makers Fund.
Ramen VR has raised $35.0M across 1 funding round. Most recently, it raised $35.0M Series B in March 2022.
| Date | Round | Lead Investors | Other Investors | Status |
|---|---|---|---|---|
| Mar 1, 2022 | $35M Series B | Dune Ventures, Anthos Capital | Andreessen Horowitz, Invariantes Fund, Gautam Gupta, Andrew Chen, James Gwertzman, Makers Fund | Announced |