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§ Private Profile · 184-192 Queens Road Central, Hong Kong
Mobile game developer creating 3D social and lifestyle games for women and girls, specializing in fashion and dress-up.
Frenzoo has raised $1.0M across 1 funding round.
Key people at Frenzoo.
Frenzoo was founded in 2006 by Simon Newstead (Co-Founder).
Frenzoo has raised $1.0M in total across 1 funding round.
Based in Hong Kong with offices in San Francisco, Frenzoo is a mobile gaming company that develops 3D social and lifestyle applications targeted primarily at female audiences. The studio is best known for its free-to-play Me Girl™ series of fashion and dress-up games, which utilizes proprietary avatar technology and has attracted millions of active players globally. Operating with a team of approximately 20 employees, the gaming company generates an estimated $5 million to $9 million in annual revenue through in-app purchases and virtual currency systems. Frenzoo secured $1 million in seed funding from a syndicate of notable institutional backers, including Ambient Sound Investments, Siemer Ventures, K5 Ventures, and Fresco Capital. Advised by industry veterans such as former Mattel executive Doug Glen, the enterprise was founded in 2007 by co-founders Simon Newstead and Nic Lim.
Key people at Frenzoo.
Frenzoo was founded in 2006 by Simon Newstead (Co-Founder).
Frenzoo has raised $1.0M in total across 1 funding round.
Frenzoo's investors include Tytus Michalski, K5 Ventures, Metaverse Services, Siemer Ventures.
Frenzoo is a Hong Kong-based startup founded in 2013 that develops 3D mobile games focused on fashion, lifestyle, and gaming targeted at adult women[1][2][3]. Its flagship products include the hit Me Girl™ series, which has attracted millions of users by blending lifestyle elements like fashion and art with interactive 3D gaming, serving a global audience primarily of modern women seeking evergreen entertainment[1][2][5]. With around 20 employees, $9 million in annual revenue (as of 2024), and $1 million in funding backed by Skype cofounders, Frenzoo demonstrates steady growth through efficient production systems and partnerships like those with Conde Nast and SPIL Games[1][2].
Frenzoo emerged in 2013 as an early mover in 3D lifestyle games for adult women, establishing a global studio in Hong Kong to bridge Eastern and Western markets[1][2][3]. Led by CEO Wilfred Yau, the team of about 10 core developers built on over five years of mobile 3D avatar expertise, launching the popular Me Girl™ series that gained millions of players[1][2]. Key early traction came from proven collaborations with media giants Conde Nast and SPIL Games, validating their flexible partnering model and enabling scalable, on-trend content production[1].
Frenzoo rides the wave of mobile gaming's shift toward niche, lifestyle-driven experiences, particularly for underserved female demographics in a market dominated by action-oriented titles[1][5]. Its Hong Kong base capitalizes on timing in Asia's booming mobile gaming sector and global demand for personalized, social content amid rising virtual fashion trends[2][3]. By pioneering 3D avatar tech for women, Frenzoo influences the ecosystem through scalable models that inspire similar play-focused startups, competing with firms like Big Viking Games while bridging East-West creative pipelines[1][2].
Frenzoo is poised for expansion by scaling its Me Girl™ franchise and leveraging 3D tech for emerging trends like virtual fashion economies and AR integrations. AI-driven content personalization and metaverse tie-ins could boost user retention, while its Skype-backed stability supports international growth. As mobile gaming evolves toward inclusive, lifestyle niches, Frenzoo's women-focused vision positions it to deepen its impact, potentially multiplying its millions-strong audience into a dominant player in evergreen entertainment.
Frenzoo has raised $1.0M across 1 funding round. Most recently, it raised $1.0M Seed in May 2012.
| Date | Round | Lead Investors | Other Investors | Status |
|---|---|---|---|---|
| May 10, 2012 | $1M Seed | — | Tytus Michalski, K5 Ventures, Metaverse Services, Siemer Ventures | Announced |